CDC CAVEMAN

2020-01-01T19:32:47+00:00

CDC CAVEMAN // WOJCIECH MICHALAK // 2019 My piece for the Character Design Challenge on Facebook, this time the topic was “Caveman”. Before the invention of the wheel, there was the less glorious and kinda weird invention of the ball.

ROBOLOOP

2020-01-01T19:25:42+00:00

ROBOLOOP // WOJCIECH MICHALAK // 2017 I´ve been tinkering with some Mesh-Animation and took this robot as a testing dummy for some exploration and to test the ropes. Hopez ya likez it!

FUCK YEAH 2017

2020-01-01T19:25:28+00:00

FUCK YEAH! 2017 Calendar Submission Week 50 // 15x15cm illustration // WOJCIECH MICHALAK // 2016 This illustration/experiment is part of the FUCK YEAH! 2017 Calendar. I had tons of fun doing that, thanks to Joschi Baumann [ Schlogger ] for giving me the chance to participate.You can use the single tiles as wallpapers, to prevent nausia i suggest going with the sepia version.

KNIGHTLY KNIGHTESS

2020-01-01T19:22:25+00:00

KNIGHTLY KNIGHTESS // WOJCIECH MICHALAK // JUNE 2008 Just a fun semi-cartoony young knightess treading through a misty wood. To spice it up I delved into some rigging and simple animation. There´s still a lot of dirty kinks and patchwork in there, so will need to rip the source-file from my cold dead hands

CORE – FOUNDRY

2020-01-07T23:27:34+00:00

CORE – FOUNDRY // Art Director: Denis Rogic , in cooperation with: Drew Whitmore / Stephané Lopez // 3D by: Marie Lazar / Konstantin Molchanov / Kevin Griffith / Stephan Schattmann / Cyril Vitkovskiy // WOJCIECH MICHALAK // 2016 All assets were created as part of the Goodgame Studios. Copyright Goodgame Studios / Altigi GmbH.

CORE – SUNKEN CITY

2020-01-07T23:29:20+00:00

CORE - SUNKEN CITY // Art Director: Denis Rogic , in cooperation with: Drew Whitmore / Stephané Lopez // 3D by: Marie Lazar / Konstantin Molchanov / Kevin Griffith / Stephan Schattmann / Cyril Vitkovskiy // WOJCIECH MICHALAK // 2016 All assets were created as part of the Goodgame Studios. Copyright Goodgame Studios / Altigi GmbH.

CORE – PAINGOLIN

2020-01-01T19:07:28+00:00

CORE –  THE PAINGOLIN // in cooperation with: Drew Whitmore // 3D by: Marian Merforth / Joscha Lachmann // 2015 All assets were created as part of the Goodgame Studios unannounced core-game project. Copyright Goodgame Studios / Altigi GmbH

JACK LUMBER

2020-01-01T19:04:31+00:00

JACK LUMBER // Felt like doing a cartoonier approach to a character as well as work cleaner with values rather than lines. Quite glad how it turned out, still lots to explore, sponge up and practice. // WOJCIECH MICHALAK // 2016

THE FINAL YEAR

2020-01-01T18:38:36+00:00

THE FINAL YEAR // 2x4m high banner. 10x2m high banner. // WOJCIECH MICHALAK & TOM SCHIRDEWAHN // JULI 2008 ein monumental angelegter kalender, der die letzten 12 monate der menschheit und der erde beschreibt. dargestellt sind motive, die ein kollektives verhalten der masse darstallen, je näher die apokalypse rückt. plakat 01&12 sind der anfang und das ende der geschichte. in den zwischenliegenden monaten beschätigten sich tom und ich jeweils mit Kübler-Ross´ “5 phasen des sterbens”. die phasen sind: .verneinung | isolierung .wut .verhandeln .depression .akzeptanz [...]